Class RadarLayer
Hierarchy (View Summary)
- TileLayer
- RadarLayer
Index
Constructors
Properties
Methods
Constructors
constructor
Parameters
Optionaloptions: RadarLayerOptions
Returns RadarLayer
Properties
Protected Readonlycamera
Camera used to render the tiles
ProtecteddataMaxZoom
ProtecteddataMinZoom
ProtectedextentScale
ratio to wich the extent is enlarged when using the method .getVisibleExtent()
ProtectedgetMapOrThrow
The map is available only after the layer is attached to the map The method simplifies the access to the map object
ProtectedgetRendererOrThrow
The renderer is available only after the layer is attached to the map The method simplifies the access to the renderer object
ProtectedglobeTilesService
Globe related changes
id
A unique layer id.
ProtectedisReady
Protectedmap
Instance of MapTiler SDK map
Protectedrenderer
Renderer to render the tiles
renderingMode
Either "2d" or "3d". Defaults to "2d".
Protected Readonlyscene
Scene to add the tiles to
Protected ReadonlyslippyTiles
BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>,
Material | Material[],
Object3DEventMap,
>[][]
Array of array of Tiles (plane geometry meshes)
ProtectedslippyTilesGroup
ProtectedthreeWorldGroup
type
The layer's type. Must be "custom".
StaticcaptureRejections
Value: boolean
Change the default captureRejections option on all new EventEmitter objects.
Static ReadonlycaptureRejectionSymbol
Value: Symbol.for('nodejs.rejection')
See how to write a custom rejection handler.
StaticdefaultMaxListeners
By default, a maximum of 10 listeners can be registered for any single
event. This limit can be changed for individual EventEmitter instances
using the emitter.setMaxListeners(n) method. To change the default
for allEventEmitter instances, the events.defaultMaxListeners property
can be used. If this value is not a positive number, a RangeError is thrown.
Take caution when setting the events.defaultMaxListeners because the
change affects all EventEmitter instances, including those created before
the change is made. However, calling emitter.setMaxListeners(n) still has
precedence over events.defaultMaxListeners.
This is not a hard limit. The EventEmitter instance will allow
more listeners to be added but will output a trace warning to stderr indicating
that a "possible EventEmitter memory leak" has been detected. For any single
EventEmitter, the emitter.getMaxListeners() and emitter.setMaxListeners() methods can be used to
temporarily avoid this warning:
import { EventEmitter } from 'node:events';
const emitter = new EventEmitter();
emitter.setMaxListeners(emitter.getMaxListeners() + 1);
emitter.once('event', () => {
// do stuff
emitter.setMaxListeners(Math.max(emitter.getMaxListeners() - 1, 0));
});
The --trace-warnings command-line flag can be used to display the
stack trace for such warnings.
The emitted warning can be inspected with process.on('warning') and will
have the additional emitter, type, and count properties, referring to
the event emitter instance, the event's name and the number of attached
listeners, respectively.
Its name property is set to 'MaxListenersExceededWarning'.
Static ReadonlyerrorMonitor
This symbol shall be used to install a listener for only monitoring 'error' events. Listeners installed using this symbol are called before the regular 'error' listeners are called.
Installing a listener using this symbol does not change the behavior once an 'error' event is emitted. Therefore, the process will still crash if no
regular 'error' listener is installed.
Methods
Optional[captureRejectionSymbol]
Type Parameters
- K
Parameters
- error: Error
- event: string | symbol
- ...args: AnyRest
Returns void
ProtectedaddFrame
Add a new TimeFrame information to the animation. If the frame container is not empty, then the provided TimeFrame data will be added at the corresct position based on its time.
Parameters
- time: number
- data: TileTextureSource
Returns void
addListener
addSource
- addSource(
time: number,
url: string,
loadedCallback?:
| ((tile: Tile, url?: string, error?: ErrorEvent | null) => void)
| null,
): voidAdds another frame to the animation.
Parameters
- time: number
Time of the data in this frame. Should be unique.
- url: string
URL to the tiles. Expected to have
{zxy}placeholder to be dynamically replaced withz/x/ycoordinates. OptionalloadedCallback: ((tile: Tile, url?: string, error?: ErrorEvent | null) => void) | null
Returns void
- time: number
animate
Changes the speed of the animation.
0to stop. The speed is in number of real world milliseconds per animation second. Example: if timePerSecond is set to 10*1000, then the animation will run 10x of real world speed.Parameters
- timePerSecond: number
Returns void
animateByFactor
Animate by a factor of real life speed. Exampe, if
factoris10, then the animation will play at 10 times the real life speed.Parameters
- factor: number
Returns void
ProtectedanimationTick
Make the animation time progress based on the current timestamps.
Returns void
computeCurrentMixedImage
- computeCurrentMixedImage(
__namedParameters: {
blurKernel?: number;
channel?: string;
outputSize?: number;
zxy?: string;
},
): ImageData
| nullGet the current mixed image as a ImageData, meaning with pixel data, width, height and number of channels Used by: Weather Plus
Parameters
- __namedParameters: { blurKernel?: number; channel?: string; outputSize?: number; zxy?: string }
Returns ImageData | null
ImageData | null
ProtecteddisposeObjects
Remove some data allocated (not of the tiles)
Returns void
emit
Synchronously calls each of the listeners registered for the event named
eventName, in the order they were registered, passing the supplied arguments to each.Returns
trueif the event had listeners,falseotherwise.import { EventEmitter } from 'node:events'; const myEmitter = new EventEmitter(); // First listener myEmitter.on('event', function firstListener() { console.log('Helloooo! first listener'); }); // Second listener myEmitter.on('event', function secondListener(arg1, arg2) { console.log(`event with parameters ${arg1}, ${arg2} in second listener`); }); // Third listener myEmitter.on('event', function thirdListener(...args) { const parameters = args.join(', '); console.log(`event with parameters ${parameters} in third listener`); }); console.log(myEmitter.listeners('event')); myEmitter.emit('event', 1, 2, 3, 4, 5); // Prints: // [ // [Function: firstListener], // [Function: secondListener], // [Function: thirdListener] // ] // Helloooo! first listener // event with parameters 1, 2 in second listener // event with parameters 1, 2, 3, 4, 5 in third listenerType Parameters
- K
Parameters
- eventName: string | symbol
- ...args: AnyRest
Returns boolean
eventNames
Returns an array listing the events for which the emitter has registered listeners. The values in the array are strings or
Symbols.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.on('foo', () => {}); myEE.on('bar', () => {}); const sym = Symbol('symbol'); myEE.on(sym, () => {}); console.log(myEE.eventNames()); // Prints: [ 'foo', 'bar', Symbol(symbol) ]Returns (string | symbol)[]
forceRepaint
The method simplifies the access to the triggerRepaint method
Returns void
ProtectedforEachFrame
Call a function for each TimeFrame of the animation
Parameters
- action: (frame: TimeFrame<TileTextureSource>) => void
Returns void
getAnimationEnd
Get the end time of the animation or -Infinity if empty.
Returns number
getAnimationEndDate
Get the animation end as a date object
Returns Date
getAnimationSpeed
Get the speed of the animation. The speed is in number of real world seconds per animation second.
Returns number
getAnimationStart
Get the time of the first TimeFrame (always the begining of the animation). If the frame container is empty, returns Infinity
Returns number
getAnimationStartDate
Get the animation start as a Date object
Returns Date
getAnimationTime
Get the current time of the animation
Returns number
getAnimationTimeDate
Get the current time of the animation as a Date object
Returns Date
getColorRamp
Get the color ramp in use by the layer
Returns Readonly<ColorRamp>
ProtectedgetCurrentFrames
- getCurrentFrames(): {
frameA: TimeFrame<TileTextureSource>
| null;
frameB: TimeFrame<TileTextureSource> | null;
mix: number;
}Based on the current animation time, retrieve the frame immediately before (frameA), the frame immediately after (frameB) and the mix. The mixe value is in the interval [0, 1], where close to
0means the current time is close to frameA and close to1means the current time is close to frameB. The mix value is provided so that linear interpolation of data can be performed.Returns {
frameA: TimeFrame<TileTextureSource> | null;
frameB: TimeFrame<TileTextureSource> | null;
mix: number;
}
getIsSourceReady
Check if the data source that fuels the layer has been fully fetched and processed
Returns boolean
getMaxListeners
Returns the current max listener value for the
EventEmitterwhich is either set byemitter.setMaxListeners(n)or defaults to EventEmitter.defaultMaxListeners.Returns number
ProtectedgetNextFrame
- getNextFrame(
frame: TimeFrame<TileTextureSource>,
direction: number,
): TimeFrame<TileTextureSource> | nullProviding a TimeFrame (time + data), get the TimeFrame from the annimation that is directly after (when
directionis positive) or immediately before (whendirectionis negative)Parameters
- frame: TimeFrame<TileTextureSource>
- direction: number
Returns TimeFrame<TileTextureSource> | null
getRepaintOnPausedAnimation
Get whether or not the frames continues to rendered on a paused animation
Returns boolean
ProtectedgetTilesPair
- getTilesPair(
frameA: TimeFrame<TileTextureSource>,
frameB: TimeFrame<TileTextureSource>,
tileId: string,
): { tileA: TilePlacement; tileB: TilePlacement } | nullTODO: Add description
Parameters
- frameA: TimeFrame<TileTextureSource>
- frameB: TimeFrame<TileTextureSource>
- tileId: string
Returns { tileA: TilePlacement; tileB: TilePlacement } | null
getVisibleExtent
Get the Extent as defined in OL
Parameters
Optionalscale: number
Returns Extent | null
getWantedTiles
Get the list of all the tiles wanted for this extent and from the min zoom to the max zoom. This is used to prevent updating tiles that are not in this list in
.updateSlippyTile()Parameters
- currentZ: number
- minZoom: number
- maxZoom: number
Returns TileList
Protectedinit
- init(
options: TileLayerOptions,
coloringFragments?: ColoringFragmentBase[] | null,
multiChannelColoringFragment?: MultiChannelGradientColoringFragment | null,
): voidTODO: Add description
Parameters
- options: TileLayerOptions
OptionalcoloringFragments: ColoringFragmentBase[] | nullOptionalmultiChannelColoringFragment: MultiChannelGradientColoringFragment | null
Returns void
isPlaying
Tells whether the animation is currently playing
Returns boolean
listenerCount
Returns the number of listeners listening for the event named
eventName. Iflisteneris provided, it will return how many times the listener is found in the list of the listeners of the event.Type Parameters
- K
Parameters
- eventName: string | symbol
The name of the event being listened for
Optionallistener: FunctionThe event handler function
Returns number
listeners
Returns a copy of the array of listeners for the event named
eventName.server.on('connection', (stream) => { console.log('someone connected!'); }); console.log(util.inspect(server.listeners('connection'))); // Prints: [ [Function] ]Type Parameters
- K
Parameters
- eventName: string | symbol
Returns Function[]
off
on
Adds the
listenerfunction to the end of the listeners array for the event namedeventName. No checks are made to see if thelistenerhas already been added. Multiple calls passing the same combination ofeventNameandlistenerwill result in thelistenerbeing added, and called, multiple times.server.on('connection', (stream) => { console.log('someone connected!'); });Returns a reference to the
EventEmitter, so that calls can be chained.By default, event listeners are invoked in the order they are added. The
emitter.prependListener()method can be used as an alternative to add the event listener to the beginning of the listeners array.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.on('foo', () => console.log('a')); myEE.prependListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // aType Parameters
- K
Parameters
- eventName: string | symbol
The name of the event.
- listener: (...args: any[]) => void
The callback function
Returns this
onAdd
Method from CustomLayerInterface, called when the layer is added to the map
Parameters
- map: Map
- gl: WebGLRenderingContext | WebGL2RenderingContext
Returns Promise<void>
once
Adds a one-time
listenerfunction for the event namedeventName. The next timeeventNameis triggered, this listener is removed and then invoked.server.once('connection', (stream) => { console.log('Ah, we have our first user!'); });Returns a reference to the
EventEmitter, so that calls can be chained.By default, event listeners are invoked in the order they are added. The
emitter.prependOnceListener()method can be used as an alternative to add the event listener to the beginning of the listeners array.import { EventEmitter } from 'node:events'; const myEE = new EventEmitter(); myEE.once('foo', () => console.log('a')); myEE.prependOnceListener('foo', () => console.log('b')); myEE.emit('foo'); // Prints: // b // aType Parameters
- K
Parameters
- eventName: string | symbol
The name of the event.
- listener: (...args: any[]) => void
The callback function
Returns this
ProtectedonMove
ProtectedonMoveEnd
onProjectionChanged
onRemove
The method is called when the layer is removed from the map
CustomLayerInterfacemethodParameters
- _map: Map
- _gl: WebGLRenderingContext | WebGL2RenderingContext
Returns void
ProtectedonResize
onSourceReadyAsync
Async function corresponding to the "sourceReady" event. Resolves directly if source is already ready, or awaits the "sourceReady" event if not.
Returns Promise<void>
pick
- pick(
lng: number,
lat: number,
options?: { bilinear?: boolean; highestRes?: boolean; load?: boolean },
): number[] | nullPicks the best currently available values at the position.
The values are read from the already loaded tiles at the current time.
Return the interpolated array of decoded values of the same length as the number of specified coloring fragments.
If the coloring fragments uses more channels (e.g. "rg"), the corresponding value is an array of
[r value, g value, sqrt(r^2 + g^2)].Parameters
- lng: number
- lat: number
Optionaloptions: { bilinear?: boolean; highestRes?: boolean; load?: boolean }Optionalbilinear?: booleanEnable bilinear interpolation if
true, otherwise, the picking will be based on the nearest neighbor (NN) pixel. NN has less impact on performance because it requires less texture reading, so it is generaly faster. Bilinear is more precise and will retrieve values that are closer to what is being displayed (since tiles are rendered using a native-GPU bilinear method) Default:falseOptionalhighestRes?: booleanIf
true, the picking will be perfomed on the highest resolution tile available. Iffalse, the picking is done on the tile currently showing on the map.Optionalload?: booleanWill force the loading of the tile if it was not already cached. Usually unnecesary when the picking is done from hovering the pointer on the map, unless the option
.highResistrue. Default:false.
Returns number[] | null
Array of decoded interpolated values. In case of using a multi-channel coloring fragment, the returned value is an array where the first value is the value and the second is the category
pickAt
Get the radar reflectivity in dBZ at a given location
Parameters
- lng: number
- lat: number
Optionaloptions: { bilinear?: boolean }
Returns RadarPickAt
prependListener
Adds the
listenerfunction to the beginning of the listeners array for the event namedeventName. No checks are made to see if thelistenerhas already been added. Multiple calls passing the same combination ofeventNameandlistenerwill result in thelistenerbeing added, and called, multiple times.server.prependListener('connection', (stream) => { console.log('someone connected!'); });Returns a reference to the
EventEmitter, so that calls can be chained.Type Parameters
- K
Parameters
- eventName: string | symbol
The name of the event.
- listener: (...args: any[]) => void
The callback function
Returns this
prependOnceListener
Adds a one-time
listenerfunction for the event namedeventNameto the beginning of the listeners array. The next timeeventNameis triggered, this listener is removed, and then invoked.server.prependOnceListener('connection', (stream) => { console.log('Ah, we have our first user!'); });Returns a reference to the
EventEmitter, so that calls can be chained.Type Parameters
- K
Parameters
- eventName: string | symbol
The name of the event.
- listener: (...args: any[]) => void
The callback function
Returns this
prerender
ProtectedprerenderInternal
The reason for this method is to allow child classes to do some work during the prerender phase
Returns void
rawListeners
Returns a copy of the array of listeners for the event named
eventName, including any wrappers (such as those created by.once()).import { EventEmitter } from 'node:events'; const emitter = new EventEmitter(); emitter.once('log', () => console.log('log once')); // Returns a new Array with a function `onceWrapper` which has a property // `listener` which contains the original listener bound above const listeners = emitter.rawListeners('log'); const logFnWrapper = listeners[0]; // Logs "log once" to the console and does not unbind the `once` event logFnWrapper.listener(); // Logs "log once" to the console and removes the listener logFnWrapper(); emitter.on('log', () => console.log('log persistently')); // Will return a new Array with a single function bound by `.on()` above const newListeners = emitter.rawListeners('log'); // Logs "log persistently" twice newListeners[0](); emitter.emit('log');Type Parameters
- K
Parameters
- eventName: string | symbol
Returns Function[]
Protectedrefresh
Method which should be override by the child class for additional logic which has to be done:
- on adding the layer to the map
- on mouseEnd event
Returns void
ProtectedregisterTelemetry
Wrapping telemetry registration with protected method to allow registration of modules which extends this class
Parameters
- map: Map
Returns void
removeAllListeners
Removes all listeners, or those of the specified
eventName.It is bad practice to remove listeners added elsewhere in the code, particularly when the
EventEmitterinstance was created by some other component or module (e.g. sockets or file streams).Returns a reference to the
EventEmitter, so that calls can be chained.Parameters
OptionaleventName: string | symbol
Returns this
ProtectedremoveFrame
Remove a frame using its time as an ID
Parameters
- time: number
Returns TimeFrame<TileTextureSource>[]
removeListener
Removes the specified
listenerfrom the listener array for the event namedeventName.const callback = (stream) => { console.log('someone connected!'); }; server.on('connection', callback); // ... server.removeListener('connection', callback);removeListener()will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specifiedeventName, thenremoveListener()must be called multiple times to remove each instance.Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any
removeListener()orremoveAllListeners()calls after emitting and before the last listener finishes execution will not remove them fromemit()in progress. Subsequent events behave as expected.import { EventEmitter } from 'node:events'; class MyEmitter extends EventEmitter {} const myEmitter = new MyEmitter(); const callbackA = () => { console.log('A'); myEmitter.removeListener('event', callbackB); }; const callbackB = () => { console.log('B'); }; myEmitter.on('event', callbackA); myEmitter.on('event', callbackB); // callbackA removes listener callbackB but it will still be called. // Internal listener array at time of emit [callbackA, callbackB] myEmitter.emit('event'); // Prints: // A // B // callbackB is now removed. // Internal listener array [callbackA] myEmitter.emit('event'); // Prints: // ABecause listeners are managed using an internal array, calling this will change the position indices of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the
emitter.listeners()method will need to be recreated.When a single function has been added as a handler multiple times for a single event (as in the example below),
removeListener()will remove the most recently added instance. In the example theonce('ping')listener is removed:import { EventEmitter } from 'node:events'; const ee = new EventEmitter(); function pong() { console.log('pong'); } ee.on('ping', pong); ee.once('ping', pong); ee.removeListener('ping', pong); ee.emit('ping'); ee.emit('ping');Returns a reference to the
EventEmitter, so that calls can be chained.Type Parameters
- K
Parameters
- eventName: string | symbol
- listener: (...args: any[]) => void
Returns this
removeSource
Removes frame
Parameters
- time: number
Returns void
render
- render(
_gl: WebGLRenderingContext | WebGL2RenderingContext,
_options: CustomRenderMethodInput,
): voidCustomLayerInterfacemethod It is used to render the local tiles into the MapTiler SDK contextParameters
- _gl: WebGLRenderingContext | WebGL2RenderingContext
- _options: CustomRenderMethodInput
Returns void
ProtectedrenderInternal
The reason for this method is to allow child classes to do some work during the render phase (after renderer state reset and before the actual rendering)
Returns void
setAnimationTime
Change the visualization to a specific time. Does not stop animation.
Parameters
- time: number
Returns void
setCategorySmoothTransition
Enable smoothing category color when true. Hard edge between categories when false. This seeting applies only to TileLayers using MultiChannelGradientColoringFragment as the other types of oloring fragment do not use categories.
Parameters
- cst: boolean
Returns void
setLocalSmoothing
If
true, enables the local smoothingParameters
- s: boolean
Returns void
setMaxListeners
By default
EventEmitters will print a warning if more than10listeners are added for a particular event. This is a useful default that helps finding memory leaks. Theemitter.setMaxListeners()method allows the limit to be modified for this specificEventEmitterinstance. The value can be set toInfinity(or0) to indicate an unlimited number of listeners.Returns a reference to the
EventEmitter, so that calls can be chained.Parameters
- n: number
Returns this
setMaxSmoothingDistance
Defines the size of the smoothing kernel
Parameters
- d: number
Returns void
setOpacity
Changes the global opacity of the layer. Default is
1Parameters
- opacity: number
Opacity 0-1.
Returns void
- opacity: number
setRepaintOnPausedAnimation
If
true, even the paused animation is rendered up to 60 times per seconds. Iffalse, the rendering is paused when the animation is paused. Pausing the animation has side effects:- it lowers energy consumtion
- it prevents overheating
- it pauses time-independant annimation (arrows, particles)
Parameters
- r: boolean
Returns void
setSmoothingDistanceDecayFactor
Defines by what factor the smoothing kernel size is reduced with increasing zoom level
Parameters
- f: number
Returns void
setTimeInterpolation
Enables data interpolation between keyframes when true. Only shows keyframe data when false.
Parameters
- ti: boolean
Returns void
ProtectedupdateSlippyTiles
WARNING: Mercator projection only
Update the tile's mesh position and size, as well each tile material uniforms (time, texture, etc.)
Returns void
StaticaddAbortListener
Listens once to the
abortevent on the providedsignal.Listening to the
abortevent on abort signals is unsafe and may lead to resource leaks since another third party with the signal can calle.stopImmediatePropagation(). Unfortunately Node.js cannot change this since it would violate the web standard. Additionally, the original API makes it easy to forget to remove listeners.This API allows safely using
AbortSignals in Node.js APIs by solving these two issues by listening to the event such thatstopImmediatePropagationdoes not prevent the listener from running.Returns a disposable so that it may be unsubscribed from more easily.
import { addAbortListener } from 'node:events'; function example(signal) { let disposable; try { signal.addEventListener('abort', (e) => e.stopImmediatePropagation()); disposable = addAbortListener(signal, (e) => { // Do something when signal is aborted. }); } finally { disposable?.[Symbol.dispose](); } }Parameters
- signal: AbortSignal
- resource: (event: Event) => void
Returns Disposable
Disposable that removes the
abortlistener.
StaticgetEventListeners
- getEventListeners(
emitter: EventEmitter<DefaultEventMap> | EventTarget,
name: string | symbol,
): Function[]Returns a copy of the array of listeners for the event named
eventName.For
EventEmitters this behaves exactly the same as calling.listenerson the emitter.For
EventTargets this is the only way to get the event listeners for the event target. This is useful for debugging and diagnostic purposes.import { getEventListeners, EventEmitter } from 'node:events'; { const ee = new EventEmitter(); const listener = () => console.log('Events are fun'); ee.on('foo', listener); console.log(getEventListeners(ee, 'foo')); // [ [Function: listener] ] } { const et = new EventTarget(); const listener = () => console.log('Events are fun'); et.addEventListener('foo', listener); console.log(getEventListeners(et, 'foo')); // [ [Function: listener] ] }Parameters
- emitter: EventEmitter<DefaultEventMap> | EventTarget
- name: string | symbol
Returns Function[]
StaticgetMaxListeners
Returns the currently set max amount of listeners.
For
EventEmitters this behaves exactly the same as calling.getMaxListenerson the emitter.For
EventTargets this is the only way to get the max event listeners for the event target. If the number of event handlers on a single EventTarget exceeds the max set, the EventTarget will print a warning.import { getMaxListeners, setMaxListeners, EventEmitter } from 'node:events'; { const ee = new EventEmitter(); console.log(getMaxListeners(ee)); // 10 setMaxListeners(11, ee); console.log(getMaxListeners(ee)); // 11 } { const et = new EventTarget(); console.log(getMaxListeners(et)); // 10 setMaxListeners(11, et); console.log(getMaxListeners(et)); // 11 }Parameters
- emitter: EventEmitter<DefaultEventMap> | EventTarget
Returns number
StaticlistenerCount
A class method that returns the number of listeners for the given
eventNameregistered on the givenemitter.import { EventEmitter, listenerCount } from 'node:events'; const myEmitter = new EventEmitter(); myEmitter.on('event', () => {}); myEmitter.on('event', () => {}); console.log(listenerCount(myEmitter, 'event')); // Prints: 2Parameters
- emitter: EventEmitter
The emitter to query
- eventName: string | symbol
The event name
Returns number
- emitter: EventEmitter
Staticon
- on(
emitter: EventEmitter,
eventName: string | symbol,
options?: StaticEventEmitterIteratorOptions,
): AsyncIterator<any[]>import { on, EventEmitter } from 'node:events'; import process from 'node:process'; const ee = new EventEmitter(); // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); }); for await (const event of on(ee, 'foo')) { // The execution of this inner block is synchronous and it // processes one event at a time (even with await). Do not use // if concurrent execution is required. console.log(event); // prints ['bar'] [42] } // Unreachable hereReturns an
AsyncIteratorthat iterateseventNameevents. It will throw if theEventEmitteremits'error'. It removes all listeners when exiting the loop. Thevaluereturned by each iteration is an array composed of the emitted event arguments.An
AbortSignalcan be used to cancel waiting on events:import { on, EventEmitter } from 'node:events'; import process from 'node:process'; const ac = new AbortController(); (async () => { const ee = new EventEmitter(); // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); }); for await (const event of on(ee, 'foo', { signal: ac.signal })) { // The execution of this inner block is synchronous and it // processes one event at a time (even with await). Do not use // if concurrent execution is required. console.log(event); // prints ['bar'] [42] } // Unreachable here })(); process.nextTick(() => ac.abort());Use the
closeoption to specify an array of event names that will end the iteration:import { on, EventEmitter } from 'node:events'; import process from 'node:process'; const ee = new EventEmitter(); // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); ee.emit('close'); }); for await (const event of on(ee, 'foo', { close: ['close'] })) { console.log(event); // prints ['bar'] [42] } // the loop will exit after 'close' is emitted console.log('done'); // prints 'done'Parameters
- emitter: EventEmitter
- eventName: string | symbol
Optionaloptions: StaticEventEmitterIteratorOptions
Returns AsyncIterator<any[]>
An
AsyncIteratorthat iterateseventNameevents emitted by theemitter - on(
emitter: EventTarget,
eventName: string,
options?: StaticEventEmitterIteratorOptions,
): AsyncIterator<any[]>import { on, EventEmitter } from 'node:events'; import process from 'node:process'; const ee = new EventEmitter(); // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); }); for await (const event of on(ee, 'foo')) { // The execution of this inner block is synchronous and it // processes one event at a time (even with await). Do not use // if concurrent execution is required. console.log(event); // prints ['bar'] [42] } // Unreachable hereReturns an
AsyncIteratorthat iterateseventNameevents. It will throw if theEventEmitteremits'error'. It removes all listeners when exiting the loop. Thevaluereturned by each iteration is an array composed of the emitted event arguments.An
AbortSignalcan be used to cancel waiting on events:import { on, EventEmitter } from 'node:events'; import process from 'node:process'; const ac = new AbortController(); (async () => { const ee = new EventEmitter(); // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); }); for await (const event of on(ee, 'foo', { signal: ac.signal })) { // The execution of this inner block is synchronous and it // processes one event at a time (even with await). Do not use // if concurrent execution is required. console.log(event); // prints ['bar'] [42] } // Unreachable here })(); process.nextTick(() => ac.abort());Use the
closeoption to specify an array of event names that will end the iteration:import { on, EventEmitter } from 'node:events'; import process from 'node:process'; const ee = new EventEmitter(); // Emit later on process.nextTick(() => { ee.emit('foo', 'bar'); ee.emit('foo', 42); ee.emit('close'); }); for await (const event of on(ee, 'foo', { close: ['close'] })) { console.log(event); // prints ['bar'] [42] } // the loop will exit after 'close' is emitted console.log('done'); // prints 'done'Parameters
- emitter: EventTarget
- eventName: string
Optionaloptions: StaticEventEmitterIteratorOptions
Returns AsyncIterator<any[]>
An
AsyncIteratorthat iterateseventNameevents emitted by theemitter
Staticonce
- once(
emitter: EventEmitter,
eventName: string | symbol,
options?: StaticEventEmitterOptions,
): Promise<any[]>Creates a
Promisethat is fulfilled when theEventEmitteremits the given event or that is rejected if theEventEmitteremits'error'while waiting. ThePromisewill resolve with an array of all the arguments emitted to the given event.This method is intentionally generic and works with the web platform EventTarget interface, which has no special
'error'event semantics and does not listen to the'error'event.import { once, EventEmitter } from 'node:events'; import process from 'node:process'; const ee = new EventEmitter(); process.nextTick(() => { ee.emit('myevent', 42); }); const [value] = await once(ee, 'myevent'); console.log(value); const err = new Error('kaboom'); process.nextTick(() => { ee.emit('error', err); }); try { await once(ee, 'myevent'); } catch (err) { console.error('error happened', err); }The special handling of the
'error'event is only used whenevents.once()is used to wait for another event. Ifevents.once()is used to wait for the 'error'event itself, then it is treated as any other kind of event without special handling:import { EventEmitter, once } from 'node:events'; const ee = new EventEmitter(); once(ee, 'error') .then(([err]) => console.log('ok', err.message)) .catch((err) => console.error('error', err.message)); ee.emit('error', new Error('boom')); // Prints: ok boomAn
AbortSignalcan be used to cancel waiting for the event:import { EventEmitter, once } from 'node:events'; const ee = new EventEmitter(); const ac = new AbortController(); async function foo(emitter, event, signal) { try { await once(emitter, event, { signal }); console.log('event emitted!'); } catch (error) { if (error.name === 'AbortError') { console.error('Waiting for the event was canceled!'); } else { console.error('There was an error', error.message); } } } foo(ee, 'foo', ac.signal); ac.abort(); // Abort waiting for the event ee.emit('foo'); // Prints: Waiting for the event was canceled!Parameters
- emitter: EventEmitter
- eventName: string | symbol
Optionaloptions: StaticEventEmitterOptions
Returns Promise<any[]>
- once(
emitter: EventTarget,
eventName: string,
options?: StaticEventEmitterOptions,
): Promise<any[]>Creates a
Promisethat is fulfilled when theEventEmitteremits the given event or that is rejected if theEventEmitteremits'error'while waiting. ThePromisewill resolve with an array of all the arguments emitted to the given event.This method is intentionally generic and works with the web platform EventTarget interface, which has no special
'error'event semantics and does not listen to the'error'event.import { once, EventEmitter } from 'node:events'; import process from 'node:process'; const ee = new EventEmitter(); process.nextTick(() => { ee.emit('myevent', 42); }); const [value] = await once(ee, 'myevent'); console.log(value); const err = new Error('kaboom'); process.nextTick(() => { ee.emit('error', err); }); try { await once(ee, 'myevent'); } catch (err) { console.error('error happened', err); }The special handling of the
'error'event is only used whenevents.once()is used to wait for another event. Ifevents.once()is used to wait for the 'error'event itself, then it is treated as any other kind of event without special handling:import { EventEmitter, once } from 'node:events'; const ee = new EventEmitter(); once(ee, 'error') .then(([err]) => console.log('ok', err.message)) .catch((err) => console.error('error', err.message)); ee.emit('error', new Error('boom')); // Prints: ok boomAn
AbortSignalcan be used to cancel waiting for the event:import { EventEmitter, once } from 'node:events'; const ee = new EventEmitter(); const ac = new AbortController(); async function foo(emitter, event, signal) { try { await once(emitter, event, { signal }); console.log('event emitted!'); } catch (error) { if (error.name === 'AbortError') { console.error('Waiting for the event was canceled!'); } else { console.error('There was an error', error.message); } } } foo(ee, 'foo', ac.signal); ac.abort(); // Abort waiting for the event ee.emit('foo'); // Prints: Waiting for the event was canceled!Parameters
- emitter: EventTarget
- eventName: string
Optionaloptions: StaticEventEmitterOptions
Returns Promise<any[]>
StaticsetMaxListeners
- setMaxListeners(
n?: number,
...eventTargets: (EventEmitter<DefaultEventMap> | EventTarget)[],
): voidimport { setMaxListeners, EventEmitter } from 'node:events'; const target = new EventTarget(); const emitter = new EventEmitter(); setMaxListeners(5, target, emitter);Parameters
Optionaln: numberA non-negative number. The maximum number of listeners per
EventTargetevent.- ...eventTargets: (EventEmitter<DefaultEventMap> | EventTarget)[]
Zero or more {EventTarget} or {EventEmitter} instances. If none are specified,
nis set as the default max for all newly created {EventTarget} and {EventEmitter} objects.
Returns void
The RadarLayer shows the atmospheric radar in centigrade