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Performs spherical linear interpolation (SLERP) between two 3D vertices.
The starting vertex (unit vector) for interpolation.
The ending vertex (unit vector) for interpolation.
A number between 0 and 1 that controls the interpolation; 0 returns the 'start' vector, 1 returns the 'end' vector.
The interpolated vertex computed via spherical linear interpolation.
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Performs spherical linear interpolation (SLERP) between two 3D vertices.